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Skill
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Scope
Persuading people to help you or otherwise do or believe something you want them to.
Content
Persuasion can take many forms, ranging from asking nicely to intimidation to bribery to telling outright lies. A character skilled in persuasion knows what buttons to press and how hard to press them to get what they want. Players should expect to give at least some basic information about how they intend to coerce a target, especially for important tasks. This skill is not for use on other players, or their characters. This skill can also be used to gather general information about a particular topic over a longer period of time (usually a day or an evening) by visiting taverns or the local equivalent and making friends with the locals. The examples below are more generic than usual as circumstance plays a large part in modifying the difficulty of a check. For example persuading a merchant to sell a rare and expensive item at a loss is usually a TS 18 impossible task, but if it's a black market item and the merchant knows he's about to be searched / arrested / have it confiscated the the difficulty drops to challenging or average, depending on how much trouble he's in if he gets caught with it.
Trivial Tasks
Get a merchant to show you his best wares instead of his average ones, haggle a slight discount, persuade an officious official to get you an appointment with his superior, persuade a suspicious old lady to let a scruffy looking adventurer type into her house, persuade a local gossip to give up some generally known information, bribe an already corrupt guard.
Average Tasks
Plant a believable rumour, persuade a miserly bartender to break out his best booze, persuade a loyal but clearly outnumbered guard to either give up or stand aside, get a local to reveal information not widely shared with visitors / strangers, convert someone to your faith after a display of awesomeness / after saving their life, talk your way out of being arrested for a petty crime.
Challenging Tasks
Get a confession or similarly incriminating bit of information out of someone, persuade a guard that it's actually fine for you to stay armed when you meet his boss, persuade someone that you knew them years ago, convert someone to your faith, talk your way out of being arrested for a serious crime.
Impossible Tasks
Persuade a tribal leader to abandon a blood feud, convince a merchant to sell you an item at a loss, get a palace guard to let you in to see the king while he's holding closed court, persuade a religious leader to violate one of their core tenets, talk your way out of being arrested for a capital crime.
Opposed Tasks
Win an argument, put forward a more compelling case than an opponent, win a crowd away from a speaker, win a court case against someone.