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Rules
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Skill
Title
Category
Basic
Combat
Science
Magic
Faith
Scope
This skill represents a character's understanding of sound and noise. A character with this skill can create and project a range of sounds, or quieten or silence completely existing ones. Because sound travels naturally and can't be touched this skill doesn't have the requirement that a character using it is in contact with the effect, nor does it have to originate from something the caster is touching. This skill can be used in combination with light to create more convincing illusions.
Content
Basic Spells: - Create: Create a sound that emenates from a point in line of sight. Louder and more complex sounds are harder to create. - Dampen: quieten or remove completely noise made by the target or in the target area. Advanced Spells: - Shatter: Use exactly the right kind of sound to break or weaken a solid object. Crystalline objects are easier to affect.
Trivial Tasks
Make sound made by an object or in an area half as loud for a short time, make a fairly convincing simple noise like a animal sound or a bell being struck that's about as loud as a person talking, disadvantage a single target in combat until the end of their turn.
Average Tasks
Whisper or speak a message so that only the people you want to can hear it, disadvantage a single target for the rest of the combat, disadvantage a number of enemies until the end of their turn, quieten the noise made by an object or in an area to one quarter of normal, make a noise as loud as a man shouting, emulate a simple instrument. Shatter a pane of glass.
Challenging Tasks
Silence an object or area completely, make as much noise as a small group of people, disadvantage a group of enemies until the end of combat, make several different noises all at once. Shatter an iron sword.
Impossible Tasks
Shatter a wooden door. Permanently deafen someone.
Opposed Tasks
Create the sound of a specific persons voice. Counter another casters effect.