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Rules
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Skill
Title
Category
Basic
Combat
Science
Magic
Faith
Scope
This skill represents a character's understanding of the passage of time. A character with this skill can see possible futures and likely pasts. A character with this skill can also move themselves through time slightly faster or slower than usual which can be used to gain advantage / setup other skills where faster is better. There are limits to how fast characters can push themselves faster through time as only they move faster so the faster they go the more things like air resistance kick in making action more and more difficult. When looking forward in time, people have free will and generate uncertainty, which generates many possible futures, so a look forward in time shows a possible future. Most future readings involve a random sample of possible futures to try and guess as to what is likely. Predictions can be narrowed by providing fixed assumptions, and only tracing forward futures where those criteria are met.
Content
Basic spells: - Faster: Accelerate yourself through time. Grants advantage and increases movement distance. - Predict: Review one or more possible futures to get an idea of what might happen. Looking further ahead is much harder and less reliable. Advanced spells: - Undo: Step back a few moments along your timeline, reversing the last thing that happened to you, essentially allowing you to reroll a check. Doing this repeatedly in a short timeframe gets progressively harder.
Trivial Tasks
Pick a single future at random and follow it for a minute. Trace an object back down it's timeline and get a sense of it's last owner. Change your passage through time such that you gain a slight advantage (+1) on your next check where faster (or slower) would be an advantage.
Average Tasks
Track a handful of futures forward a few minutes and identify common likelihoods. Track a single future forward a few hours.
Challenging Tasks
Change your passage through time such that you gain a significant advantage (+2) on your next check where faster (or slower) would be an advantage.
Impossible Tasks
Work out the most likely place someone you know little about will be at a specific time next week. Step back through time a few moments allowing you to reroll a check.
Opposed Tasks