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Skill
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Faith
Scope
This skill lets a character understand and briefly alter they way people think or feel. While longer changes are possible via rituals persuading people to stay still for that long is often a challenge. This skill can also be used to revisit memories and for skilled practitioners to share information. If a target is aware that the caster is attempting to influence them and is actively resisting the target may make an opposed check with a +3 bonus to resist the effect.
Content
Basic Spells: - Emotional Manipulation: Increase or decrease the effect of a specific emotion a willing or unknowing target is feeling or change one emotion to another. - Share: Send a thought, idea or emotion to someone you're touching. If they don't know what's happening they may not realise it's not their own. Once you've shared with a target the link persists for a short while (1 min + 1 min per success) allowing you to continue to send to them. Advanced Spells: - Forget: Remove one or more memories from a target. Removing older memories or memories covering greater periods of time is more difficult. - Remember: Sift through the memories of a willing subject, allowing the caster and subject to review them in far greater detail than casual recollection. Can also be used to reverse Forget.
Trivial Tasks
Make someone feel a stronger version of an emotion they're already feeling, or calm them slightly, shift an emotion to a similar one such as fear to anger or sadness.
Average Tasks
Instil a sense of trust or goodwill, impart a simple emotion such as happiness, share a clear memory with another or retrieve a clear memory from a consenting individual. Remove a few minutes of recent memory.
Challenging Tasks
Inflict a strong or complex emotion. Help someone remember details from their childhood.
Impossible Tasks
Remove all memories of a partner or sibling. Cause someone to become so terrified they pass out. Make someone trust you enough to share an important secret.
Opposed Tasks
Restore removed memories.