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Rules
Setting
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Skill
Title
Category
Basic
Combat
Science
Magic
Faith
Scope
This skill can be used to move and control air.
Content
Basic Spells: - Move: Move a volume of air from one place to another, creating a breeze or gust. - Hold: Increase the resistance the air provides, softening a fall, impeding a projectile or providing a surface that can be quickly traversed. Advanced spells: - Crystalise: Lock a sheet of air briefly into a solid state, creating a barrier or bridge
Trivial Tasks
Conjure up a light breeze, blow papers off a table, fan a fire, slow a fall of 2m or less so that no damage is taken when landing.
Average Tasks
Conjure up a moderate breeze, snuff out candles, knock over glasses, slow a fall of 4m or less, create a bridge of air that you can run across as part of a move (up to an angle of 30 degrees)
Challenging Tasks
Conjure up a strong breeze, extinguish torches, slow a fall of any distance, create a bridge of air your allies can run over (up to an angle of 45 degrees)
Impossible Tasks
Conjure up gale force winds, knock over tables and blow open doors and windows.
Opposed Tasks
Defend against ranged attacks.