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Rules
Setting
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Skill
Title
Category
Basic
Combat
Science
Magic
Faith
Scope
Leaping, climbing, landing, tumbling, catching and dodging.
Content
Agility lets you move quickly and accurately. You can use Agility as part of a move action to let you bypass an obstacle or move to higher ground, or as an action to climb a significant distance up a surface.
Trivial Tasks
Jump or hop up onto something knee high as part of a normal move, safely lad a fall of about 1m, catch something that's thrown to you, climb gracefully out of a medium sized window or quickly up a ladder, scramble up a steep slope.
Average Tasks
Jump, hop or vault onto or over something that's waist high as part of a normal move, safely land a fall of about 1.5m, catch something that's been thrown quickly to you or to someone near you, use a rope to scale a wall, avoid getting hit by a runaway cart, climb up a craggy rock face or the outside of a building with lots of things to hold on to.
Challenging Tasks
Mantle or climb onto something that's taller than you are as part of a normal move, safely land a fall of about 2m, catch something small thrown quickly to you or someone near you, catch someone who's fallen out of a first floor window, scale a rock face or building with minimal hand holds.
Impossible Tasks
Get on top of something that's twice your height as part of a normal move, safely land a fall of more than 4m, climb up a surface with the barest of handholds such as an overhanging cliff or the outside of a building with no obvious hand holds.
Opposed Tasks
Dodge an incoming attack, catch or grab something before someone else does