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Skill
Title
Category
Basic
Combat
Science
Magic
Faith
Scope
Brewing potions that make physical and mental alterations to those who drink them. Identifying potions.
Content
This skill allows you to use alchemical equipment and ingredients to create a variety of potions which have an effect when consumed. Alchemical substances need to be prepared carefully, requiring time, equipment and materials. Creating an alchemical substance takes at least a few hours of work in a workspace with at least some basic tools and requires ingredients worth half the price of the final item. Alchemical substances can be produced singly or in batches. If you fail a check to produce an alchemical substance, the materials are used up. If you fail by three or more points something slightly bad happens, such as ruining an item of equipment or clothing. If you fail by six or more points something bad happens, which might result in either a wound or an obvious and negative cosmetic effect. Brewing checks that succeed by 3 or more points create stable potions that automatically last for full duration.
Trivial Tasks
Create a potion that makes whoever drinks it feel a basic emotional response, like being happy or sad or grants a simple benefit like being able to see clearly in the dark.
Average Tasks
Create a potion that makes whoever drinks it feel a more nuanced emotional response, sleepy or heightens normal mental or physical qualities such as sight, hearing or physical or mental response times.
Challenging Tasks
Create a potion that creates a striking physical change such as growing gills, hardening skin, changing skin pigmentation or growing claws.
Impossible Tasks
Create a potion that makes whoever drinks it compelled to speak the truth, invisible, forgetful or unconscious.
Opposed Tasks
Yeah, no.