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Skills are representations of activities or groups of similar activities that a character can do. Skills are grouped into either basic, combat, science or magic skills. There are no faith skills. Skills are used in game either actively or reactively by rolling up to three six sided dice and adding them up with the aim of scoring at least a certain number. This number is either a pre defined target score representing the difficulty of the task or the result of a skill check made by another character. Basic skills represent general competency areas and let the character perform a range of actions along a common theme. Combat skills are used to attack and defend in combat with weapons, shields or hand to hand combat. Science skills represent specific higher learning and are mainly used to create alchemical substances or to help sick or wounded people get better. They have a much narrower scope than basic skills. Magic skills represent a character having such a detailed understanding of something that they can exert a specific influence over it using an appropriate tool. A detailed write up of all the skills with examples of their use can be found in the "Skills" section.