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As part of an action you can move your character 10m. You may need to make a check if your character isn't moving across unobstructed, flat ground. You can move up to an enemy with no risk (unless they have some fairly specific edges or weapons), but if you move past them by travelling through (into, and then out of) a square in their striking range or away from them, the enemy may use their reaction to attack you with a melee or reach weapon.