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Temporary or situational factors can apply a benefit or a penalty to one side when opposed checks are being made. If a character has a clear advantage over their opponent they get +1 on opposed checks. Likewise, if a character is suffering from a disadvantageous situation this applies a -1 penalty. Advantage / disadvantage might be gained from position, such as flanking or outnumbering opposition, uneven ground / poor footing, cover, or being afflicted by a magic effect.