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If your character doesn't already have the ability to combine alchemical substances then they gain the ability to mix together two substances. Part of the mixing process will be to try and get a beneficial effect but not all combinations are viable. Mixing an Invigoration potion and Sticky Glue paste will result in a salve that can be applied to wounds. Mixing a healing potion and a light binary will result in a healing potion that glows, which won't be much better than a healing potion once drunk. Mixing the salve above with essence of fire will make a healing salve that ignites when it comes in contact with air, useful in only the rarest situations. If your character already has the ability to mix substances, you can add an additional effect. Normally this kind of mixing takes 1d6 hours and requires a quiet place with suitable equipment.